Real Time visual effects artist with multiple years of experience working on different projects with very tight deadlines creating a wide variety of different visual effects.
Worked on the hero shooter, Overwatch 2
Created visual effects for heroes, environments, and cosmetics
Created visual effects for PVE
Worked on the MOBA, Smite
I created effects for Gods, Skins, Cinematics, and environments
Assisted lead with reaching deadlines and helping junior effect artists with any problems they encounter
Assisted outsource specialist and provide feedback on effects
I worked on Warframe
I created effects for environments, weapons, characters, and vehicles.
I prototyped effects for other internal projects
Worked on the MOBA, Smite.
I created visual effects for gods, skins, environments and in game cinematics